The game features a simple mechanic: you pick up the available weapon in front of you to attack. Additionally, by pressing the 'E' key, you can collect messages left by previous adventurers, whose journeys ended dramatically. While facing wild creatures, your mission is to find clues as you explore the island.

I created this game as part of a personal challenge to develop 5 games, one per week. This is the second game in the series. Although I had many ideas to implement, such as more elaborate mechanics for enemies, variety of attacks, and even the possibility of swapping weapons, time was a hindrance. I had to simplify some things, like the automatic healing of the character, due to lack of time to implement it in the ideal way. Additionally, I had to settle for sounds of acceptable quality, due to the tight deadline for development.

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